INVOKING TINNELL: Wherein Mark Ricketts interviews Robert Tinnell on the Process of Writing in General and Writing his newest graphic novel
SIGHT UNSEEN specifically...
MR: I think of you primarily as a horror writer who occasionally strays into other genres. What draws you to write the spooky, suspenseful stuff?
RT: I got warped at a very early age. One of the first iconic images to really affect me was that of Bela Lugosi. Long before I ever saw the film. I used to get those little Castle Film catalogs - you could order Super 8mm digest versions of Universal's classic horror films. I used to sit and study that thing. As the years went by stuff just kept affecting me - DARK SHADOWS, THE NIGHT STALKER, all the Hammer Films. Then the black-and-white Marvel horror mags like Dracula LIves. The obligatory Romero-obesssion. It's the cumulative result of years and years of exposing myself to all sorts of spooky stuff...
MR: Stories about ghosts, haunting and contacting long passed family and friends in the afterlife are always fascinating. What inspired you to explore this subject matter?
RT: Consciously, I'm not sure I can give you an honest answer. I think it has to do with something deep within myself. I love genealogy - I've been doing it for years. I love history. And I love the notion, I guess, of our ancestry somehow affecting our destiny... But then, that's just one aspect of it. I also find families interesting. The dynamics of families make for endless dramatic possibilities. Right across the street from us lived the All-American Family. Church-going, non-drinking, involved-in-everything family. The kind of people that made my wife and I feeling like underachievers. Anyway, last November she poisoned him and then set the house on fire to get away with it. And we were thrust in this whole murder investigation (which incidentally, no one even knew happened until almost a month later). And it's messed up. I mean, what the hell, right? I'm rambling. Where were we? Oh yeah. Family dynamics interest me.
MR: What's up with dogs seeing ghosts and recognizing illnesses? All this good PR for dogs is really making cats look bad in the press, don't you think?
RT: Bo brought that, er, puppy to the table. But on further examination, including some discussion with an honest-to-God ghost hunter we discovered there is some research going on in that area. It seems plausible at least. Beyond that, I am a dog person so I can't comment on the cat thing. By the way, my dog is a 95-pound yellow lab named Giallo (yes, in honor of Argento and Bava and that particular cinematic obsession).
MR: Give me an example of a day spent writing. And please describe the environment you work in.
RT: The early part of the day I usually deal with life issues. Business issues. Phone calls. Exercise. Spending alone time with my wife - at least when the kids are in school. I usually don't really write until mid-to-late afternoon. If I'm in a groove I might go until midnight.
In a weird way, I'm always writing. Driving around, I'm writing. Usually, once I'm typing it's almost like I'm re-writing. Because I've almost always already laid most of it out in my head...
MR: Do you start with an outline or do you dive in? More importantly, do you know your ending before you start?
RT: I start with at least a rough outline on fiction. Now I'm even doing that on the various essays I've been writing of late. It helps organize my thoughts - and rather than cramping spontaneity I find it liberating. I know what to do for something to make sense - I know what the essential elements are. I can then build on that - or even change it - because I know exactly what i have.
I never start without knowing my ending...
MR: Based on what I've seen so far, you and artist, Bo Hampton, have created a very stylized, cinematic comic. As a filmmaker, do you imagine your stories as "movies rolling in your mind" before translating them into graphic novels?
RT: Depends on the story. With SIGHT UNSEEN I was simply trying to write a good story - I knew Bo would be expanding stuff to develop tension or whatever. But I did not think of it as a film per se. Honestly, I spend more time trying to write to my artist's strengths - that seems to be an overriding focus as far as the actual vision of the book goes. Now, if I'm going for a specific effect - a specific scare - then, yeah, I think like it's a movie. The great thing about working with Bo has been the fact that he's not only a great comic artist - he's a great storyboard artist. So I was really able to rely on his knowing what to do to achieve maximum impact.
MR: Does the influence of a lifetime of watching film and television or reading books and comics subconsciously direct the structure of a script, or are you always aware of and a slave to, as a filmmaker might be, to technical details? Do you plan your stories to work in a three act format?
RT: I think those influences are inescapable. But so are other influences. Hell, the color of your bedroom as a kid might still be pushing you to do things a certain way. I'm a student of comics - I love reading interviews with my favorite artists and writers. I like going back and looking at stuff that works for me and learning from it. And I'm not talking about stuff from ten years ago. I was thumbing through an old reprint of Detective Comics - the one where Batman made his first appearance the other day. And one of the stories in there is a serialized bit of a Fu Manchu adventure. And it is wonderful. I'm racking my brains thinking out to draw on this thing from 1939!
As far as the three act thing - yeah. Can't help it. Took long enough to learn how to do it, I just can't stop now...
MR: When creating characters, do you let their personalities dictate their motivation throughout the story, or do you intentionally imagine their personalities undergoing change (ie: bad to good, lonely to loved, etc.)?
RT: Hollywood certainly is slavishly devoted to the notion that characters must change over the course of a film - the lead character at least. And now, I'm adapting FEAST OF THE SEVEN FISHES as a screenplay and finding I'm resistant to that. It's a slice of life - do they really have to endure some major change over a forty-eight hour period? Am I an idiot for even asking that?
In SIGHT UNSEEN, we absolutely wanted our characters to go through something that resulted in change or at least a growing awareness.
Three of the four leads in the story have messed up relationships with their parents or children - which dovetails nicely into a the supernatural mystery they find themselves caught up in.
MR: Who are your inspirations? Don't say your mom.
RT: A lot of my inspirations haven't changed since childhood. Others are relatively new. But if I were to make a list - real quick - of the people who inspire me (some because of their life in total, some because of their works) they would be...
Thomas Jefferson, Houdini, Teddy Roosevelt, Edward Abbey, William Faulkner, Peter Straub, Archie Goodwin, Marv Wolfman, George Romero, George Washington, Hemingway, Steinbeck, James Whale, Terence Fisher, Peter Cushing, Edward Hopper, Van Gogh, Milt Caniff, Gene Colan. I'm leaving people out.
Hey, a lot of the artists I work with not only inspire me - they educate me. Bo, Neil (Vokes), Adrian (Salmon) - they make me want to write for them. And Alex Saviuk? Jesus, Alex took me to school. That guy has forgotten more about telling a story in four panels in a strip that most of the folks you read in the newspapers will ever know.
MR: I think those of us in the creator-owned end of things could really use the benefit of an editor. At least I sure could. I think those guys, when they are good, are a blessing (even if it hurts one's ego to say so). Any thoughts on that?
RT: I feel so strongly about it that I've managed to convince someone to edit for me. His name is James Powell - met him when he interviewed us for a web site. Eventually he reviewed some of our stuff and I realized we were kindred spirits. He's editing some of the material in an upcoming project and I'm thrilled by his contribution.
MR: What did you do to get Bo Hampton back to the comics arena? Did he follow a trail of cookies leading back to your lair?
RT: I am the luckiest son-of-a-bitch in the world. I have no idea why he allowed me the very great privilege of collaborating with him on SIGHT UNSEEN - which was initially his idea, by the way. Neil introduced me to him at Wizard Philly a couple years ago and the rest is history.
MR: How did you and Bo Hampton work on SIGHT UNSEEN? Full script or just plot or somewhere in the middle?
RT: I wrote screenplay style - but with Bo there's absolutely no need to start telling him how you want things broken down. He knows. In fact, he actually surprised me on a couple of sequences - the detail and time he put into them. I kept worrying he'd run out of steam!
MR: Do you find yourself becoming emotionally involved with your characters or nostalgically enchanted by certain themes?
RT: On a couple of the films I directed I remember having dreams that seemed to blur reality a bit - I'd wake up living in the world of the film and take a minute to adjust. On the books, I do get caught up. Particularly when I'm playing music to set the mood. On SIGHT UNSEEN I'd often play tracks from by Goblin from Dario Argento pictures - and it got creepy and fun.
On Feast, of course, I was completely up the river. But then I was hanging out with long-dead family members in an idealized past, so...
MR: Do you think it's possible for comics to give you the same goose bumps and fright jumps a film can? Do you need live action, sound effects and music to accomplish this? On the other hand, do comics push an emotional button that film can't?
RT: Without bragging, I will say that we have been told we achieved that with SIGHT UNSEEN. It's tough - we really had to talk about it and think about it and Bo had to do a lot of extra work. But yeah - I think we can deliver a little frisson here and there. Competing with a film is tough - but then I think of all the horror novels I've read that have really creeped me out - and I think yeah, comics can do that.
At their best, I think comics can do things no other medium can do. I love making movies. But they'll never satisfy the storyteller in me on certain projects the way a comic can...
To see a 22 page preview of SIGHT UNSEEN, go here:
SIGHT UNSEEN PreviewTo read about other graphic novels by Robert Tinnell go here:
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